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C/C++ Source or Header  |  2002-08-15  |  162 b   |  11 lines

  1. #ifndef _texture_h
  2. #define _texture_h
  3.  
  4. #include "zgl.h"
  5.  
  6. GLTexture *find_texture(GLContext *c, int h);
  7. void free_texture(GLContext *c, int h);
  8.  
  9.  
  10. #endif
  11.